// Global

3D Web Developer Toronto — Remote Senior

Senior 3D web developer working remote with Toronto clients — fintech, gaming, real estate, advertising.

Working with Toronto clients: time-zone overlap is your morning, my afternoon (5-hour shared window). Industries served: fintech (Bay Street tech), gaming (Ubisoft, Capybara, indie scene), premium real estate, advertising and creative. Local studios price senior 3D work accordingly; I deliver the same craft remote from Serbia at a fraction of that.

Working with this city remotely

I work remote from Serbia (UTC+1) with clients based in this metro. Time-zone overlap is good for European cities (5-7 hour shared workday) and workable for North American cities (3-5 hour overlap with US East). For sync calls, I default to your local mornings or my late afternoons — whichever fits your cadence. Most communication runs async on Slack or Linear.

Why this works

The talent pool for senior Three.js / WebGL developers in this metro is small and pricey. Working with me is a straightforward cost arbitrage: comparable senior craft from Serbia, with direct access to the person actually building the site. No agency markup, no junior-developer-of-record.

Industries served from this city

Most of my web developer toronto inquiries come from this metro's typical industries: ad agencies serving local clients, SaaS startups raising series B, premium e-commerce brands, and creative studios pitching new business with 3D portfolios. If you're in one of these segments, the value calculation is usually straightforward — premium output at lower cost.

Engagement model

Fixed scope written in plain English and agreed before the project starts. Communication stays in writing, over e-mail — async, documented, no meetings needed. You review progress on a staging link, and the full source is yours at delivery.

Frequently asked questions

How do payments work across borders?
Payment details are set out in the written offer, invoice-based, in the currency we agree there — everything is defined before work starts.
What about meeting time zones?
I work UTC+1 (Belgrade time). Standard sync calls happen during overlap with your timezone — usually your morning. For US West Coast clients (UTC-8), I move to evening hours one day per week if regular sync is needed. Most work runs async via Slack/Linear.
How long does this take?
Standard scope: 4-6 weeks from contract signature to live site. Larger scope (configurator, multi-scene scrollytelling) takes 8-12 weeks. Rush projects (2-3 weeks) are accepted with a 30-40% rush surcharge.
What does it cost?
Every project is quoted per scope — scene count, asset complexity and interactivity drive the effort. Send a short brief and you get a written fixed quote, with source code included.
What if my visitors are on weak phones?
The site detects device tier before the first scene loads and serves a lighter version on weak hardware (fewer particles, simpler shaders). Devices without WebGL get a static fallback that preserves the visual language and conversion path.

Ready to ship a 3D experience?

Tell me what you need — clear written scope, no surprises.

Pozovi